![]() ![]() To me, this song is like Mario's unofficial theme. You all know the part I'm talking about it uses the strings BEAUTIFULLY, and even made me stop my gameplay to listen. ![]() We get an interlude with some incredible harp work, and it ends with arguably the most memorable melody in the game. ![]() From then, it adds layers of brass and percussion. The woodwinds and strings melt together so perfectly that you'd swear it's a new kind of hybrid instrument. Oddly enough, Yokota still didn't believe that the orchestral music was going to work all the way until the game's release!īut lucky for us, he stuck with it, and we have this groundbreaking soundtrack as the result. Kondo expressed that the orchestral piece was what they needed and Yokota had to make more. Yokota then proposed three other demos: a pop track, and mixed track with pop and orchestra, and a purely orchestral piece. Kondo immediately rejected it, saying Mario is not just for the children, and the sound needs to reflect the game's feeling. When composer Mahito Yokota originally proposed to the tracks to sound designer Koji Kondo, the music was composed of Latin American percussion similar to the New series. We all know this game's music for being the first in the series to use a full 40 person symphony orchestra, setting the standard for almost every game to come, but did you know it wasn't originally going to be that way? All information taken from the Super Mario Galaxy Wikipedia page ![]()
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